I have had the opportunity to work as an instructor with SUNY Potsdam's Business Administration department since 2011, specializing in Instructional Design (ID) and Education Technology. My primary goal is to expose students to a range of technical tools and design theories to develop their skills for teaching or business positions. I often learn as much as my students do in each class. A big part of my philosophy is that we are all in this together, and we should work to support, have fun, and grow together professionally. My courses are very hands-on, as I believe learning is an active process that can lead to lasting changes. By "doing," learners gain valuable experience for the workplace.
I currently work as an Instructional Designer at SUNY Empire where I'm part of a large team of instructional designers and technologists. I work closely with subject matter experts to revise and develop online courses in alignment to Empire's Online Course Quality Review checklist. Formerly, I worked as an ID for SUNY Potsdam, where I developed many online graduate programs.
I have a lifelong passion for games and learning. Previously, I designed and managed contests for the National Education Foundation (NEF) using Minecraft: Education Edition, collaborating with participants from around the world. I also managed and designed websites, Learning Management Systems, and course content for the NEF. My enthusiasm for gaming and learning originates from my background as an athlete and a former professional gamer. Between 2010 and 2016, I competed at the highest level in several video games and published an article in Ed Tech magazine that connected my experiences to culture and learning.
I look forward to sharing my field experience with students at Potsdam to help prepare them for careers in the Instructional Design and Education Technology fields.
Degrees:
BA, Social Studies Education, 2009, SUNY Potsdam
MSEd, Education Technology, 2011, SUNY Potsdam
Publication:
Canning, S. and Betrus, A.(2017) The Culture of Deep Learning in eSports: An Insiders Perspective. Educational Technology, March-April, 2017.
LinkedIn: Steve Canning